Inclusive Stories is used regularly to deliver cause and effect activities, accompanied with sensory props outlined in the lesson ideas and delivery guidance resources to provide greater stimuli.
Jacob used Inclusive ClassVR as part of a group of students. His speech was unbelievable, he used a wide range of vocabulary when describing what he could see. Using words that we had never witnessed before.
Almost all cause and effect programs feature switch building levels. These usually involve the child creating a picture or scene, 'building' it step-by-step with repeated switch presses or mouse clicks, or by touching the touch monitor.
All of the software developed by Inclusive Technology contains options to enable you to tailor the way that the switch works to meet the access needs of the child. Here is an explanation of some of the more common options.
For those on their first steps with eye gaze, specific software titles are available that aim to teach and develop early eye gaze skills to the user. Such programs provide progressive, fun, easy to play activities to get you started